image28

Creating amazing experiences through mobile games

Longevity for great games

Powerful live operations and support

Building a world-class team

At Studio Firefly, we enable some of the world’s foremost mobile game companies to bring amazing experiences to their players – for the entirety of their games' lifespans.

Building a world-class team

Powerful live operations and support

Building a world-class team

We are looking for talented, passionate people to help us grow our studios in Cluj and Bucharest. If you are motivated to learn and grow as part of the fast-paced, global mobile games industry, we would very much like to meet you. 

Powerful live operations and support

Powerful live operations and support

Powerful live operations and support

We are committed to operating awesome free-to-play games for mobile devices, working faithfully with the original developers and providing long-term support to their communities.  

Cluj-Napoca (left) and Bucharest (right), the two homes of Studio Firefly

Careers

Great locations, greater people

Studio Firefly has two locations, one in Cluj-Napoca and the other in Bucharest. The two teams work closely with one another, collaborating with game developers and publishers from all over the world.

Firefly Cluj

Cluj-Napoca, commonly referred to as Cluj, is Romania’s second city and the unofficial capital of the region known as Transylvania. It is home to the country’s largest university, which in combination with an international airport has made Cluj something of a hub for international companies, particularly in the technology and IT space.


Firefly Cluj sits snugly among the cobbled streets and beautiful buildings of the old town centre, which comes to life in the evenings as locals flock to its numerous cafés, restaurants, bars and pubs. But amidst these historic surroundings sits a modern company, with deep professional links to some of the world's best mobile game companies.

Firefly Bucharest

Bucharest is Romania’s capital, and home to Studio Firefly’s second base of operations. A historic city, rich in culture, it is also the country’s centre of industry. Once known as the “Paris of the East,” Bucharest boasts an incredible diversity of architecture spanning styles from Art Nouveau to brutalist. 

***

Quality Assurance Specialist

We are looking for experienced QA Testers for our studio in Cluj-Napoca, who will be dedicated to a single Product as well as QA Testers working on all of our games.




Required Skills and Experience


  • Proven experience of working as a QA tester
  • Expertise in mobile games, preferably in the free-to-play genre
  • Experience in evaluating projects and giving spot on feedback
  • Proficiency in working independently and in a well-structured way
  • Excellent attention to details, analytical mind and problem-solving aptitude
  • Run regression testing to ensure the behavior of the product still performs correctly
  • Reporting test results to managers and/or other colleagues in a clear and concise manner
  • Analyzes defects and looks at ways to improve the common areas of mistakes
  • Excellent knowledge of bug-tracking software, preferably JIRA
  • Competent using software such as MS Office, Atlassian Confluence, Google Docs etc.
  • Knowledge of TRCs by Apple, Google and Microsoft is a big plus
  • Strong written and verbal communication skills in English
  • Worked and embraced an agile work environment
  • A passion about delivering an excellent product to our users

Key Responsibilities:


  • Work closely and directly together with our internal Production teams and different functions within QA
  • Test versions and report bugs – from prototypes to release candidates, considering the development status as well as internal and external guidelines
  • Set up test plans and testing infrastructures in general
  • Execute Submission and Compliance tests
  • Help evaluating games, do milestone reviews, assist with focus group tests and more
  • Provide feedback to balancing and usability
  • Have an overview of tickets in JIRA and ensure the quality of bug reporting

***


NEW QUEST: finding the perfect people for these two following interconnected positions. 

 If you  love games and you find yourself  in either of these descriptions, please get in touch with us via our contact page.

Creative Team Lead for User Acquisition

Your Mission


Your mission is to build and run a multi-disciplinary, in-house creative team that takes ownership for all UA assets and appropriately balances creativity, science, and logistics.

You are a partner to our six internal game studios and the technical, data-driven UA team.

Your team fuels sustainable growth through long-term live operations and profitable UA.


Responsibilities


●  Serve as leader for a team of diverse professions including video editors, illustrators, and effects artists.

●  Work with our Data Science team to tailor the UA creatives’ performance, reporting your team’s needs.

●  Provide your team with the appropriate balance between quality, innovation, quantity and cost, depending on market / studio / game requirements and opportunities.

●  Analyze performance and market data to conceptualize creatives that stand out.

●  Work closely with the studios and the technical, data-driven UA team to create launch strategies, UA campaigns, and marketing content.

●  Oversee the day-to-day operation of the entire UA creative effort, including project and title assignment, quality control, training, and coaching.

●  Communicate with our studios to ensure that their content guidelines and deadlines are met.

●  Provide consultation and marketability analyses to studios working on new games within the group.

●  Grow your team members through personal mentorship and a structured personal development process.


Requirements


●  This is a role that requires a flexible, adaptable, and calm leadership style.

●  Deep understanding that successful UA pairs creativity with data-based iteration.

●  A pro-active mindset and care about the business value you and your team create.

●  Ability to adapt stylistically in order to cater to diverse audiences on multiple franchises in multiple genres.

●  Experience leading various creative disciplines including design, motion graphics, video editing, and audio.

●  Ability to deliver quality and creativity (with and without direction) within the context of

a variety of game genres. A portfolio demonstrating relevant work is required.

●  Thrives when handling multiple projects with high release cadence.

●  Must be organized, detail-oriented, and friendly.

●  Must be able to apply knowledge, experience, and learnings to new situations to help solve problems.

●  You care about games and can relate to game makers.

●  Analytical mindset required; hands-on experience with marketing performance data analysis preferred.

●  3 years of people management and creative leadership required.

●  Experience in User Acquisition creative required.


Marketing Team Lead

Your Mission


As the marketing platforms’ blackbox algorithms reduce control for User Acquisition, great UA creatives have become the primary lever to drive performance.

As a Marketing Team Lead you will build, oversee and support a multidisciplinary Marketing- Creative team. You will be responsible for creating all UA assets for a diverse portfolio of studios and games. You will shape communication strategies towards our users and act as a communication bridge between the game makers and your creative team. You will guide and inspire a diverse set of professionals including video editors, designers and VFX artists. You will ensure that your team is working in tandem on projects directly with our various studios, and can coordinate with external agencies on supplemental materials.


Responsibilities


Priorities can often change in a fast-paced environment like ours, so this role includes but is not limited to the following responsibilities:

●  Serve as a leader of the multidisciplinary creative teams, focusing on User Acquisition and launch material for a variety of titles.

●  Help to creatively direct your team and external agencies in producing large quantities of creative assets to use for UA and performance testing.

●  Manage the appropriate allocation of budget and resource to balance quality against speed of delivery and cost efficiency.

●  Work with our Data Science team to tailor the UA creatives’ performance, reporting your team’s needs.

●  Analyze performance and market data to innovate where it matters most.

●  Conceptualize unique and diverse ads that stand apart from others in the space.

●  Work closely with the studios and the technical, data-driven UA team to create launch strategies, UA campaigns, and marketing content.

●  Provide general creative consultation and marketability analyses to studios working on new games within the group.

●  Inspire as a leader through peer influence and example-setting while providing solutions to our studios and partners

●  Oversee multiple projects simultaneously, while communicating with our studios to ensure that their content guidelines and deadlines are met.

●  Be able to flex into multiple asset types for multiple game franchises.

●  Oversee the day-to-day operation of the entire UA creative effort, including project and title assignment, quality control, training, and coaching.

●  Participate in the interview and performance review process for members of the UA team.


      Requirements


●  This is a role that requires a flexible, adaptable, and calm creative individual that understands how small assets fit into a much larger ecosystem.

●  Should be interested in developing ad creative that drives customer behavior.

●  Must be able to adapt creative style in order to address the needs of multiple audiences on multiple franchises, in multiple genres.

●  Experience leading various creative disciplines including design, motion graphics, video editing, and audio.

●  Ability to deliver quality and creativity (with and without direction) within the context of a variety of game genres. A portfolio demonstrating relevant work is required.

●  Able to handle multiple projects under tight deadlines; organized, detail-oriented and friendly.

●  Must be able to apply knowledge, experience, and learnings to real situations to help solve problems.

●  Passionate about video games and mobile gaming.

●  Analytical mindset required; hands-on experience with marketing performance data analysis and consumer behavior is preferred.

●  3 years of people management and creative leadership required.

●  Experience in User Acquisition marketing required.